Not even setting clarity too much (as it makes the textures too crisp to look at). I'm currently using my "optimal" profile, in where I follow the "less is more" approach. So I've tinkered a bit with the settings (I didn't want to change the "warmth/colors" too much). But after seeing this video ( ) and the crisp textures and clarity (like lifting a veil), I had to try it. I have never been a fan of Reshade it just changes the overal feel of games too much imho. (current caucasus hangar name is "ukrytie_1") I will dig deeper in DCS models, and I'm planning to edit it to completely change the hangar to a hangar from syria map, once I managed to find the actual model name(s) of syrian hangars I will post an update btw if anyone knows please help. X:\Program Files\Eagle Dynamics\DCS World OpenBeta\Scripts\DemoScenesīackup your original file in order to switch back to normal ( I usually use OVGME ) The original file to be replaced can be found here: I managed to edit scene VR file to take out the hangar (only a blury hangar is shown, which is obviously not that nice BUT passes IC!! This is because the VR hangar is already preloaded it with the modified textures, and that will fail IC immediatelly. I noticed that if I start the game on my monitor not in VR, my DCS does pass IC with Barthek's mod. I might have found a solution regarding integrity check problems with VR.
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